top of page





Another part of my contribution to this project focused on visual effects. I wanted the few mechanics included, though not numerous, to have a high level of polish so they would be enjoyable to use.
I created the fire effect to learn how noise and textures work in Unreal Engine. I also worked on the water visuals to make them both realistic and visible as a level design element. To do this, I created a custom material to adapt the texture to any type of surface and modeled various puddles.
Finally, I designed camera effects to add dynamism and emphasize the change in scale, which is the USP of this concept.

11 / 2024 - 01 / 2025
Puddle saves the day is a puzzle/platformer game where, as a sponge, you absorb water to extinguish fire.




Woolly Brawl is a fighting game in which you play as a shepherd who can throw his sheep at enemies.
In our team of 5 game designers and 1 sound designer for the music, I was responsible for the sound effects. My goal, especially in a game with a casual atmosphere like this one, was to create as many feedbacks as possible so that the player enjoys performing each action.
I collected nearly a hundred royalty-free sound effects that I then modified and used to create new unique sounds more suited to the experience.

10 / 2023 - 12 / 2023
Shield hit
00:00 / 00:01
Enemy death
00:00 / 00:03
Sheep-crate break
00:00 / 00:02
Turret shot
00:00 / 00:02
Pylon
00:00 / 00:01

Le Jardin des étoiles is a puzzle/management One Button Game in which we play as a gardener who makes flower beds for his wife.
Since I had to do this project entirely alone, I also took care of the feedbacks and signs. I designed some pretty rudimentary interfaces and focused on the visual effects.
Using the particle system built into Unity, I was able to create some visual effects that allow the player to understand what they did and also reward them for doing it.
For sound effects and background music, I used royalty-free sounds. I tried to have as much as possible so the player does not get tired of them.
12 / 2022 - 01 / 2023


Rays of light appear gradually at the start of every level.

The watering can makes water fall and changes the color of the boxes according to the water they receive.

The sun makes small glitter fall and leaves some on the ground.
bottom of page
