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Woolly Brawl is a fighting game in which you play as a shepherd who can throw his sheep at enemies.
Our goal was to create a game that would be both fun to play and out of the brawler style.
To imagine the concept, I used different methods that consisted of overturning existing conventions to draw new things... Which resulted in a gameplay based on fighting against his allies!

10 / 2023 - 12 / 2023



Cubic Confusion is a puzzle game in which you manipulate a cube and the robots that are on its different faces.
I worked with game designers and programmers for almost 2 months to create a puzzle/platform game in 2.5D.
The biggest challenge was probably the implementation of the USP: the manipulation of a cubic level on which are the characters that we embody.
The idea was to give each level to the player as if it were a puzzle. With the team, I really wanted to transmit this "toy" feeling that you can manipulate and turn in all directions.
04 / 2023 - 05 / 2023

Inspirations :







D.00 GLASS 99 is a board game in which players work together to repair their ship.
​ This project was my first real group project. With 3 other game designers, I aimed to create a board game with a great narrative component.
I was mainly involved in creating the different missions that players should complete and balancing them.
There were 3 different types of missions, on the short, medium and long term which made the GD economy and balancing work quite complex.
02 / 2023 - 03 / 2023





Le Jardin des étoiles is a One Button Game of puzzle/management in which we embody a kind of gardener making flower beds to care for his wife.
I wanted to create a game that was as close to me as possible, although I was technically limited by my knowledge at the time. So I tried to create a rich gameplay, although playable with a single button, and a special atmosphere that would evolve as the player progresses.
12 / 2022 - 01 / 2023






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