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This was my most recent work done in Maya. The goal was to explore rigging and texturing, which allowed me to get familiar with the software’s dedicated tools.
12 / 2023

X-Wing ships:
Reshiram & Zekrom


Cubic Confusion is a puzzle game in which you manipulate a cube and the robots that are on its different faces.
​ In this project, a GD colleague and I were responsible for the 3D models. We were modeling on Maya so that someone else could then animate from Unity.
I was therefore busy modeling the 4 characters first in high poly for presentations and stages, then in less good resolution for the game.
Unfortunately these models as many others have never been integrated and in the final version of the game there are free assets of robots.
04 / 2023 - 05 / 2023





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