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          Woolly Brawl is a fighting game in which you play as a shepherd who can throw his sheep at enemies.

          In our team of 5 game designers and 1 sound designer for the music, I was responsible for the sound effects. My goal, especially in a game with a casual atmosphere like this one, was to create as many feedbacks as possible so that the player enjoys performing each action.

         I collected nearly a hundred royalty-free sound effects that I then modified and used to create new unique sounds more suited to the experience.

10 / 2023 - 12 / 2023

Shield hit
00:00 / 00:01
Enemy death
00:00 / 00:03
Sheep-crate break
00:00 / 00:02
Turret shot
00:00 / 00:02
Pylon
00:00 / 00:01

          Le Jardin des étoiles is a One Button Game of puzzle/management in which we embody a kind of gardener making flower beds to care for his wife.

​          Since I had to do this project entirely alone, I also took care of the feedbacks and signs. I designed some pretty rudimentary interfaces and focused on the visual effects.

         Using the particle system built into Unity, I was able to create some visual effects that allow the player to understand what they did and also reward them for doing it. 

         For sound effects and background music, I used royalty-free sounds. I tried to have as much as possible so the player does not get tired of them.

12 / 2022 - 01 / 2023

Rays of light appear gradually at the start of every level.

The watering can makes water fall and changes the color of the boxes according to the water they receive.

The sun makes small glitter fall and leaves some on the ground.

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